Physics Kinematics

Kinematics Formula Sheet

All key Kinematics formulas for JEE Main & Advanced — 1D/2D motion, SUVAT equations, projectiles, relative velocity, circular motion. Fast last-minute revision.

8 min read Updated Jun 2026 #formula sheet#quick revision#jee-main

Every must-know Kinematics formula on one page — built straight from this chapter’s topics for last-minute revision before JEE Main and Advanced.

How to use this sheet
Scan top to bottom the night before the exam. Boxed formulas are the headline results you cannot afford to forget. Sign conventions and “missing variable” tricks are where most marks are lost.

Basic Definitions (1D)

QuantitySymbolTypeFormulaSI Unit
Distance$d$ScalarTotal path lengthm
Displacement$\vec{s}$Vector$\vec{r}_f - \vec{r}_i$m
Average speedScalar$\dfrac{\text{Total distance}}{\text{Total time}}$m/s
Average velocity$\vec{v}_{avg}$Vector$\dfrac{\Delta \vec{s}}{\Delta t}$m/s
Instantaneous velocity$\vec{v}$Vector$\dfrac{d\vec{s}}{dt}$m/s
Acceleration$\vec{a}$Vector$\dfrac{d\vec{v}}{dt}$m/s²
$$\boxed{\vec{v} = \frac{d\vec{s}}{dt}, \qquad \vec{a} = \frac{d\vec{v}}{dt}}$$
Distance vs displacement
Distance $\geq |\text{Displacement}|$ always. They are equal only for straight-line motion with no reversal. On a complete round trip, average velocity $= 0$ but average speed $> 0$.
Negative acceleration ≠ slowing down

What matters is the relative direction of $\vec{v}$ and $\vec{a}$:

$\vec{v}$ and $\vec{a}$Motion
Same directionSpeeding up
Opposite directionsSlowing down

Kinematic Equations (Constant Acceleration)

The SUVAT equations — 5 variables ($u, v, a, t, s$), 4 equations.

$$\boxed{v = u + at}$$$$\boxed{s = ut + \tfrac{1}{2}at^2}$$$$\boxed{v^2 = u^2 + 2as}$$$$\boxed{s = \frac{(u + v)}{2}\,t}$$

Displacement in the nth second

$$\boxed{S_n = u + \frac{a}{2}(2n - 1)}$$

Equation-selection trick

Missing variableUse equation
$v$ not in question$s = ut + \tfrac{1}{2}at^2$
$t$ not in question$v^2 = u^2 + 2as$
$s$ not in question$v = u + at$
$a$ not in question$s = \tfrac{(u+v)}{2}t$
High-yield ratios (start from rest, u = 0)
  • Distance in successive seconds: $S_1 : S_2 : S_3 : \dots = 1 : 3 : 5 : 7 : \dots$ (odd numbers)
  • Total distance after each second: $s_1 : s_2 : s_3 : \dots = 1 : 4 : 9 : 16 : \dots$ (perfect squares)
When SUVAT fails
These equations only work for constant acceleration. If $a$ varies (e.g. $a = 2t$), use calculus: $v = \int a\,dt$ and $s = \int v\,dt$.

Free Fall and Vertical Motion

Free fall: $g \approx 10\ \text{m/s}^2$ (or $9.8\ \text{m/s}^2$).

Object dropped from rest

QuantityFormula
Velocity after time $t$$v = gt$
Height fallen in time $t$$h = \tfrac{1}{2}gt^2$
Velocity after falling height $h$$v = \sqrt{2gh}$

Object thrown upward (speed $u$)

QuantityFormula
Maximum height$H = \dfrac{u^2}{2g}$
Time to reach top$t = \dfrac{u}{g}$
Total time of flight$T = \dfrac{2u}{g}$
Speed at height $h$$v = \sqrt{u^2 - 2gh}$
Symmetry rule
Speed going up at height $h$ = speed coming down at the same height $h$. Thrown at 30 m/s → returns at 30 m/s (no air resistance).
Sign convention trap
Going up, take $a = -g$. For a ball thrown up at $u$, max height from $v^2 = u^2 + 2as$ with $a = -g$ gives $s = +\dfrac{u^2}{2g}$. Also: a ball returning to the hand has displacement = 0 but distance = 2H.

Graphical Analysis

GraphSlope givesArea under curve gives
$x$–$t$Velocity $\left(v = \dfrac{dx}{dt}\right)$
$v$–$t$AccelerationDisplacement
$a$–$t$Change in velocity
$$\text{Displacement} = \int_{t_1}^{t_2} v\,dt = \text{Area under } v\text{–}t \text{ curve}$$$$\Delta v = \int_{t_1}^{t_2} a\,dt = \text{Area under } a\text{–}t \text{ curve}$$
Area sign convention
Area above the time axis = positive displacement; area below = negative. Net displacement is the algebraic sum; total distance adds magnitudes of both.

Motion in a Plane (2D)

QuantityVector formMagnitudeDirection
Position$\vec{r} = x\hat{i} + y\hat{j}$$r = \sqrt{x^2 + y^2}$$\theta = \tan^{-1}\!\left(\tfrac{y}{x}\right)$
Velocity$\vec{v} = v_x\hat{i} + v_y\hat{j}$$v = \sqrt{v_x^2 + v_y^2}$$\theta = \tan^{-1}\!\left(\tfrac{v_y}{v_x}\right)$
Acceleration$\vec{a} = a_x\hat{i} + a_y\hat{j}$$a = \sqrt{a_x^2 + a_y^2}$
$$\vec{s} = \vec{r}_2 - \vec{r}_1 = (x_2 - x_1)\hat{i} + (y_2 - y_1)\hat{j}, \qquad |\vec{s}| = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2}$$$$\vec{v} = \frac{d\vec{r}}{dt}, \qquad \vec{a} = \frac{d\vec{v}}{dt}$$
Independence of components

The $x$ and $y$ motions are completely independent. Apply the SUVAT equations separately to each axis:

x-axis: $v_x = u_x + a_x t$, $\;\; x = u_x t + \tfrac{1}{2}a_x t^2$, $\;\; v_x^2 = u_x^2 + 2a_x x$

y-axis: $v_y = u_y + a_y t$, $\;\; y = u_y t + \tfrac{1}{2}a_y t^2$, $\;\; v_y^2 = u_y^2 + 2a_y y$

Projectile Motion

Horizontal motion is uniform; vertical motion is uniformly accelerated ($a = g$ downward). Path is a parabola.

Horizontal projection (from height $h$, speed $u$)

Initial conditions: $u_x = u$, $u_y = 0$.

$$\boxed{T = \sqrt{\frac{2h}{g}}}$$$$\boxed{R = u\sqrt{\frac{2h}{g}} = uT}$$$$\boxed{v_{final} = \sqrt{u^2 + 2gh}}$$

At time $t$: $\;x = ut$, $\;y = \tfrac{1}{2}gt^2$, $\;v_y = gt$.

Time of flight
For horizontal projection, time of flight depends only on the height $h$, not on the horizontal launch speed $u$.

Oblique projection (angle $\theta$, speed $u$, ground to ground)

Initial components: $u_x = u\cos\theta$, $u_y = u\sin\theta$.

$$\boxed{T = \frac{2u\sin\theta}{g}}$$$$\boxed{H_{max} = \frac{u^2\sin^2\theta}{2g}}$$$$\boxed{R = \frac{u^2\sin 2\theta}{g}}$$$$\boxed{y = x\tan\theta - \frac{gx^2}{2u^2\cos^2\theta}}$$
QuantityFormula
Position at time $t$$x = (u\cos\theta)t$, $\;y = (u\sin\theta)t - \tfrac{1}{2}gt^2$
Velocity components$v_x = u\cos\theta$ (constant), $\;v_y = u\sin\theta - gt$
Time to reach max height$\dfrac{T}{2} = \dfrac{u\sin\theta}{g}$
Trajectory (alt. form)$y = x\tan\theta\left(1 - \dfrac{x}{R}\right)$
Speed at height $h$$v = \sqrt{u^2 - 2gh}$
Speed at time $t$$v = \sqrt{u^2\cos^2\theta + (u\sin\theta - gt)^2}$
Velocity direction$\tan\alpha = \dfrac{u\sin\theta - gt}{u\cos\theta}$

Maximum range and special cases

$$\boxed{R_{max} = \frac{u^2}{g} \quad \text{at } \theta = 45°}$$
CaseResult
Complementary angles $\theta$ and $(90° - \theta)$Same range $R$
Projection from height $h$ (upward at angle)$T = \dfrac{u\sin\theta + \sqrt{u^2\sin^2\theta + 2gh}}{g}$
Range on plane inclined at $\alpha$$R = \dfrac{2u^2\sin(\theta - \alpha)\cos\theta}{g\cos^2\alpha}$
Max range on inclineat $\theta = \dfrac{\pi}{4} + \dfrac{\alpha}{2}$
Don't confuse height-at-time-t with max height
Height at time $t$ is $y = u_y t - \tfrac{1}{2}gt^2$ — this is not $H_{max} = \dfrac{u^2\sin^2\theta}{2g}$.

Relative Velocity

Velocity of A relative to B:

$$\boxed{\vec{v}_{AB} = \vec{v}_A - \vec{v}_B}$$
PropertyRelation
Reverse pair$\vec{v}_{BA} = -\vec{v}_{AB}$
Sum of pair$\vec{v}_{AB} + \vec{v}_{BA} = 0$
Chain rule$\vec{v}_{AC} = \vec{v}_{AB} + \vec{v}_{BC}$

2D magnitude

$$|\vec{v}_{AB}| = \sqrt{v_A^2 + v_B^2 - 2 v_A v_B \cos\theta}$$

| Angle $\theta$ between $\vec{v}_A$, $\vec{v}_B$ | $|\vec{v}_{AB}|$ | |—|—| | $0°$ (same direction) | $\lvert v_A - v_B\rvert$ | | $180°$ (opposite) | $v_A + v_B$ | | $90°$ (perpendicular) | $\sqrt{v_A^2 + v_B^2}$ |

1D quick rule
Same direction → subtract speeds. Opposite directions → add speeds.

Rain–man problem (rain vertical at $v_r$, man horizontal at $v_m$)

$$|\vec{v}_{rm}| = \sqrt{v_r^2 + v_m^2}, \qquad \tan\alpha = \frac{v_m}{v_r} \;\;(\text{angle from vertical})$$

The man tilts his umbrella by $\alpha$ forward. Rain appears vertical only when he stops ($v_m = 0$); the faster he walks, the larger $\alpha$.

River crossing (width $d$, boat $v_b$ in still water, current $v_r$)

ObjectiveBoat directionTimeDrift
Shortest timePerpendicular to bank$\dfrac{d}{v_b}$$\dfrac{v_r d}{v_b}$
Shortest path (no drift)Upstream at $\theta = \sin^{-1}\!\left(\dfrac{v_r}{v_b}\right)$$\dfrac{d}{\sqrt{v_b^2 - v_r^2}}$$0$

Shortest-path resultant speed: $v_{res} = \sqrt{v_b^2 - v_r^2}$.

Crossing condition
A no-drift (shortest path) crossing is only possible if $v_b > v_r$ — the boat must be faster than the current.

Aircraft in wind

Ground velocity $= \vec{v}_g = \vec{v}_a + \vec{v}_w$ (airspeed plus wind velocity).

Circular Motion

Angular quantities

$$\omega = \frac{d\theta}{dt}, \qquad \alpha = \frac{d\omega}{dt}$$

One revolution $= 2\pi\ \text{rad} = 360°$.

Linear–angular relations (radius $r$)

LinearRelation
Arc length$s = r\theta$
Linear velocity$v = r\omega$
Tangential acceleration$a_t = r\alpha$

Uniform circular motion

$$\boxed{v = r\omega}$$$$\boxed{T = \frac{2\pi}{\omega} = \frac{2\pi r}{v}}$$$$\boxed{f = \frac{1}{T} = \frac{\omega}{2\pi}}$$

Centripetal acceleration

$$\boxed{a_c = \frac{v^2}{r} = \omega^2 r = v\omega}$$

Always directed toward the center, perpendicular to velocity.

Non-uniform circular motion

Two components — centripetal ($a_c = \dfrac{v^2}{r}$, toward center) and tangential ($a_t = \dfrac{dv}{dt} = r\alpha$, along tangent):

$$|a| = \sqrt{a_c^2 + a_t^2}, \qquad \tan\phi = \frac{a_t}{a_c}$$

where $\phi$ is the angle the net acceleration makes with the radius.

Angular kinematic equations (constant $\alpha$)

Linear formAngular form
$v = u + at$$\omega = \omega_0 + \alpha t$
$s = ut + \tfrac{1}{2}at^2$$\theta = \omega_0 t + \tfrac{1}{2}\alpha t^2$
$v^2 = u^2 + 2as$$\omega^2 = \omega_0^2 + 2\alpha\theta$
Centrifugal force is not real
Centripetal force is a real force in an inertial frame (toward center). Centrifugal force is a pseudo force that only appears in the rotating frame (away from center) — it has no third-law reaction pair.

Frame of Reference

Pseudo force in a non-inertial frame accelerating at $\vec{a}_{frame}$:

$$\boxed{\vec{F}_{pseudo} = -m\,\vec{a}_{frame}}$$

Apparent weight in a lift

Lift motionEffective weight
Accelerating up (accel. $a$)$m(g + a)$
Accelerating down (accel. $a$)$m(g - a)$

One-Glance Headline Formulas

TopicFormula
First SUVAT$v = u + at$
Second SUVAT$s = ut + \tfrac{1}{2}at^2$
Third SUVAT$v^2 = u^2 + 2as$
nth second$S_n = u + \tfrac{a}{2}(2n-1)$
Max height (thrown up)$H = \dfrac{u^2}{2g}$
Time of flight (oblique)$T = \dfrac{2u\sin\theta}{g}$
Projectile max height$H_{max} = \dfrac{u^2\sin^2\theta}{2g}$
Projectile range$R = \dfrac{u^2\sin 2\theta}{g}$
Max range$R_{max} = \dfrac{u^2}{g}$ at $45°$
Relative velocity$\vec{v}_{AB} = \vec{v}_A - \vec{v}_B$
Linear–angular$v = r\omega$
Centripetal accel.$a_c = \dfrac{v^2}{r} = \omega^2 r$