Reflection of Light - Laws and Mirror Systems

Master reflection laws, plane mirrors, and curved mirror formulas for JEE Main and Advanced

Reflection of Light - Mirror Systems

The Movie Hook 🎬

Remember the mirror scene in Inception where Ariadne creates infinite reflections? Or how John Wick uses mirror angles to spot enemies? These aren’t just cool effects - they’re perfect demonstrations of reflection laws that JEE loves to test!


The Big Picture

Reflection is light’s “bounce-back” behavior when it hits a surface. Understanding this is crucial for:

  • Curved mirrors (concave/convex)
  • Optical instruments (telescopes, headlights)
  • Ray diagrams (the heart of JEE problems)

Connection Alert: This links directly to Wave Optics and Refraction.


Core Concepts

1. Laws of Reflection

First Law: The incident ray, reflected ray, and normal all lie in the same plane.

Second Law: Angle of incidence = Angle of reflection

$$\boxed{i = r}$$

Memory Trick:I R equal” (i = r) - imagine yourself saying “I are equal” in broken English!


2. Plane Mirrors

Properties:

  • Image is virtual, erect, and same size
  • Image distance = Object distance: $$\boxed{v = -u}$$
  • Lateral inversion (left becomes right)

Key Formula for Rotation: When mirror rotates by angle θ, reflected ray rotates by

$$\boxed{\text{Reflected ray deviation} = 2\theta}$$

JEE Trick: For two plane mirrors at angle θ:

$$\boxed{n = \frac{360°}{\theta} - 1}$$

(number of images)

If 360°/θ is not an integer, take the floor value.


3. Spherical Mirrors

Sign Convention (NEW CARTESIAN - CRUCIAL!)

Warning

Most Common Mistake: Forgetting sign conventions!

  • Distances measured from pole P
  • Towards object (left): Negative
  • Away from object (right): Positive
  • Above principal axis: Positive height
  • Below principal axis: Negative height

Mirror Formula

$$\boxed{\frac{1}{v} + \frac{1}{u} = \frac{1}{f}}$$

Where:

  • u = object distance (usually negative)
  • v = image distance
  • f = focal length
    • Concave: f is negative (f = -R/2)
    • Convex: f is positive (f = +R/2)

Magnification Formula

Linear Magnification:

$$\boxed{m = -\frac{v}{u} = \frac{h_i}{h_o}}$$

Negative m → Inverted image Positive m → Erect image

Memory Trick:Minus V Under” (m = -v/u)


4. Concave vs Convex Mirrors

PropertyConcave (Converging)Convex (Diverging)
Focal lengthNegativePositive
Image for real objectCan be real or virtualAlways virtual
MagnificationCan be >1, =1, or <1Always <1
UsesShaving mirrors, telescopesRear-view mirrors, security

5. Ray Diagrams - The JEE Shortcut

For Concave Mirrors: Three principal rays:

  1. Parallel to axis → Passes through F after reflection
  2. Through F → Parallel to axis after reflection
  3. Through C → Retraces path (perpendicular to mirror)

Quick Position Rules:

Object PositionImage PositionNatureSize
At infinityAt FReal, invertedPoint-sized
Beyond CBetween F and CReal, invertedDiminished
At CAt CReal, invertedSame size
Between C and FBeyond CReal, invertedMagnified
Between F and PBehind mirrorVirtual, erectMagnified
At FAt infinityReal, invertedHighly magnified

Memory Acronym:Infinity Brings Focus Closer Between F-C Creates Bigger Copies” (weird but works!)


The Formula Cheat Sheet

MIRROR ESSENTIALS:
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
1. Mirror formula:     1/v + 1/u = 1/f
2. Magnification:      m = -v/u = h_i/h_o
3. Focal length:       f = R/2
4. Rotation effect:    Deviation = 2θ
5. Multiple images:    n = 360°/θ - 1
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Common Traps & Mistakes

Trap #1: Sign Convention Chaos

Wrong: Taking all values as positive ✅ Right: Object distance u is ALWAYS negative for real objects

Trap #2: Confusing R and f

Wrong: Using R instead of f in mirror formula ✅ Right: f = R/2, use f in the formula

Trap #3: Magnification Interpretation

Wrong: m = 2 means image is twice as far ✅ Right: m = 2 means image HEIGHT is twice the object height


Practice Problems

Level 1: JEE Main Warmup

Problem 1.1: A concave mirror has a focal length of 20 cm. An object is placed 30 cm in front of it. Find the image position and magnification.

Solution

Given: f = -20 cm, u = -30 cm

Using mirror formula:

$$\frac{1}{v} + \frac{1}{u} = \frac{1}{f}$$ $$\frac{1}{v} = \frac{1}{-20} - \frac{1}{-30} = -\frac{1}{20} + \frac{1}{30} = \frac{-3+2}{60} = -\frac{1}{60}$$ $$v = -60 \text{ cm}$$

Magnification:

$$m = -\frac{v}{u} = -\frac{(-60)}{(-30)} = -2$$

Answer: Image at 60 cm in front (real), magnified 2x, inverted


Problem 1.2: Two plane mirrors are inclined at 60°. How many images will be formed?

Solution
$$n = \frac{360°}{\theta} - 1 = \frac{360°}{60°} - 1 = 6 - 1 = 5$$

Answer: 5 images


Level 2: JEE Main/Advanced

Problem 2.1: A convex mirror has a radius of curvature 40 cm. An object is placed 20 cm from the mirror. Find (a) image position (b) magnification (c) nature of image.

Solution

Given: R = +40 cm (convex), so f = R/2 = +20 cm u = -20 cm (object is in front)

Mirror formula:

$$\frac{1}{v} + \frac{1}{u} = \frac{1}{f}$$ $$\frac{1}{v} = \frac{1}{20} - \frac{1}{-20} = \frac{1}{20} + \frac{1}{20} = \frac{2}{20} = \frac{1}{10}$$ $$v = +10 \text{ cm}$$

Magnification:

$$m = -\frac{v}{u} = -\frac{10}{-20} = +0.5$$

Answers:

  • (a) Image at 10 cm behind mirror
  • (b) m = 0.5 (half size)
  • (c) Virtual, erect, diminished (positive v and positive m confirm this)

Problem 2.2: A plane mirror is rotating at 5 rev/min. What is the angular velocity of the reflected light beam?

Solution

Mirror rotates: ω = 5 rev/min Reflected ray rotates at: 2ω = 10 rev/min

Converting to rad/s:

$$\omega_{\text{reflected}} = 10 \times \frac{2\pi}{60} = \frac{\pi}{3} \text{ rad/s}$$

Answer: π/3 rad/s or 10 rpm


Level 3: JEE Advanced

Problem 3.1: A small object is placed at the center of curvature of a concave mirror. The mirror starts moving towards the object with speed v. At what speed will the image move and in which direction?

Solution

When object is at C, image is also at C with m = -1.

Using mirror formula and differentiating:

$$\frac{1}{v} + \frac{1}{u} = \frac{1}{f}$$

At C: u = -2f, v = -2f

Differentiating w.r.t. time:

$$-\frac{1}{v^2}\frac{dv}{dt} - \frac{1}{u^2}\frac{du}{dt} = 0$$

Since mirror moves with speed v towards object, object distance decreases:

$$\frac{du}{dt} = -v_{\text{mirror}} = -v$$ $$\frac{dv}{dt} = -\frac{v^2}{u^2}\frac{du}{dt} = -\frac{(-2f)^2}{(-2f)^2}(-v) = -v$$

But we need speed of image relative to ground. Since mirror moves with v and image position changes at rate -v relative to mirror:

Image speed relative to ground = v (mirror speed) + v (relative to mirror) = 2v towards mirror

Answer: Image moves at 2v towards the mirror


Problem 3.2: A point source is placed at distance 2f from a concave mirror of focal length f. A glass slab of thickness t and refractive index μ is placed between source and mirror perpendicular to principal axis. Find the position of final image.

Solution

Due to glass slab, apparent shift occurs:

$$\text{Shift} = t\left(1 - \frac{1}{\mu}\right)$$

Effective object distance from mirror:

$$u_{\text{eff}} = -2f + t\left(1 - \frac{1}{\mu}\right)$$

Using mirror formula:

$$\frac{1}{v} + \frac{1}{u_{\text{eff}}} = \frac{1}{f}$$ $$\frac{1}{v} = \frac{1}{f} - \frac{1}{u_{\text{eff}}}$$

For exact position, substitute the shift value.

Concept: Slab causes shift = t(1 - 1/μ), making object appear closer by this amount.

Answer:

$$v = \frac{f \cdot u_{\text{eff}}}{u_{\text{eff}} - f}$$

where

$$u_{\text{eff}} = -2f + t(1-1/\mu)$$

Quick Revision Cards

╔══════════════════════════════════════╗
║  REFLECTION QUICK FACTS             ║
╚══════════════════════════════════════╝

🎯 Laws: i = r, same plane
🎯 Plane mirror: v = -u, m = +1
🎯 Mirror formula: 1/v + 1/u = 1/f
🎯 m = -v/u = h_i/h_o
🎯 f = R/2 (concave: -, convex: +)
🎯 Rotation: beam rotates 2θ
🎯 Images: n = 360°/θ - 1

Cross-Topic Connections


Exam Strategy

Time Allocation:

  • Ray diagram: 2 min
  • Formula application: 3 min
  • Numerical calculation: 2 min

Common JEE Patterns:

  1. Object moving with velocity → Use differentiation
  2. Multiple reflections → Track each reflection systematically
  3. Field of view problems → Use geometry + reflection laws
  4. Combined mirror systems → Apply formula sequentially

Final Tips

  1. Always draw a ray diagram first - even roughly
  2. Check signs before substituting in formulas
  3. Verify if answer makes physical sense (real/virtual, magnified/diminished)
  4. For numerical problems, write down sign convention at the start

Remember: Reflection is the foundation for all optics. Master this, and curved mirrors become trivial!


Next up: Refraction - where light bends instead of bounces!